A Programmer's Blog

Prototype: Cubemaze


Good Morning!

As I don’t know what else to write, I thought I will present some of my older prototypes I wanted to turn into a game eventually, but never found the motivation to do so.

Today I will present you Cubemaze, a prototype I created somewhere in 2014.


The goal is to get out of a maze in a cube drawn with an orthographic camera. You move with your arrow keys, by hitting the spacebar you can rotate the cube and proceed to find your way out of the maze.

Here is the demo. Here is the source.

I think this has quite some potential, but I don’t like to create puzzle games by myself. I would be glad to see this beeing turned in a real game, so feel free to do with it whatever you like 🙂

NPBehave Tutorial 02: Simple Patrolling AI


I created a new tutorial for how to create a patrolling AI with NPBehave.

NPBehave Tutorial 01: Getting Started


I created a first video for how to getting started with NPBehave (my Behaviour Tree library for Unity).

If there is interest, I will continue this series and dive deeper on what you can do with it and how to use it to create AIs.